Surface Headphone
A personal project focused on recreating the Microsoft Surface Headphones with a strong emphasis on realism. The goal was to practice precision hard-surface modeling while exploring the capabilities of Blender's Eevee renderer and pushing it towards a level of realism typically associated with Cycles. This project served as a technical study in materials, lighting, and rendering workflows.
Client
Personal Project
Category
3D Modeling 3D Rendering
Year
2022



