Surface Headphone

A personal project focused on recreating the Microsoft Surface Headphones with a strong emphasis on realism. The goal was to practice precision hard-surface modeling while exploring the capabilities of Blender's Eevee renderer and pushing it towards a level of realism typically associated with Cycles. This project served as a technical study in materials, lighting, and rendering workflows.

Client

Personal Project

Category

3D Modeling 3D Rendering

Year

2022

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